Mapping the Hollow Earth means playing with the everyday understanding of interior and exterior.
What if our cities extended down into a new space? Our eyes are drawn to the up-curving horizon and the miniature sun that obscures our antipode—which is theoretically always visible, as is every locus in/on the Hollow Earth, with a powerful enough lens…
The Hollow Earth represents an attempt to create a world that stands perpendicular to traditional concepts of truth and untruth, possible and impossible.
The Hollow Earth is para-possible: Here, the possible works with the impossible, side by side, in a new assemblage. You can take a zeppelin from a real city through a never-found portal and visit a shadow city that is the (irreal) physical shadow of the (real) city above. (The cartoon man with the real car, who gets in an accident with the real man driving the cartoon car, in Robert Coover’s “Cartoon.” The titular trip from “Atlantis to Interzone” in that song by the Klaxons…)
Thanks to this para-principle of extension into real-and-irreal every-space, a map of the Hollow Earth becomes potentially more real than one of the real earth.
The irreal, hollow “inside” touches more of the real “outside” than the outside touches itself. Further, the new “inside” flattens the world into its possibilities and shadows; on its own, we can only map the “real” “outside” using world-distorting projections. (“The outside has no image, no signification, no subjectivity,” Deleuze and Guattari.)
All maps of the Hollow Earth, then, are single tracings of the greater project of the Hollow Earth Society—
Which exists to probe the world’s most bizarre and pertinent mysteries via an ever-mutating set of handbooks, rogue histories, and practical manuals. Our motto: “To chart the pasts that could have been, diffract the possibilities of the present, & make always strange & new the future…”